May 18, 2026 - Windows investor demo v0.1.I baseline, roadmap current through shelter MVP completion.
Agrarian is currently in the Foundational Survival MVP track. The project has prioritized durable gameplay systems first: player state, survival pressures, time/weather, the Ground Zero tile, gathering, inventory, crafting, fire, persistence, multiplayer foundations, and demo packaging.
The latest investor build remains visually prototype-stage. That is intentional for now: the roadmap is still moving through the survival loop before the realistic art pass. The visual direction has now been clarified so future graphics work targets grounded realism, scalable rendering tiers, and optional ray tracing without requiring ray tracing for normal gameplay.
The current build proves systems more than final presentation. Placeholder terrain, simple shapes, and prototype characters are expected at this stage. The roadmap now keeps the team from doing throwaway beauty work while still making clear that realism is a central product requirement.
The roadmap now explicitly tracks dangerous fire behavior from irresponsible campfire and open-flame placement.
Prepared for investor-facing review. This is a roadmap and status summary, not a final art-quality claim.