[/Script/AgrarianGame.AgrarianAudioMixSettings]
MasterVolume=1.0
AmbientVolume=0.70
WeatherVolume=0.75
FoleyVolume=0.80
FireVolume=0.85
WildlifeVolume=0.70
UiVolume=0.65

[AgrarianAudioMix.Buses]
Master=Global output gain for all client-side audio.
Ambient=Biome beds, distant coastal texture, day/night insects, and non-weather environmental loops.
Weather=Rain, wind, storm, and future thunder layers.
Foley=Footsteps, gathering, item handling, crafting, and other player/object touch sounds.
Fire=Campfire loops, ignition, extinguish, suppression, and future large-fire layers.
Wildlife=Wildlife idle, flee, death, harvest, and future animal calls.
Ui=Frontend, pause, selection, confirmation, warning, and save/quit feedback.
