#!/usr/bin/env python3
"""Verify MVP gathering sound hooks are server-triggered and multicast."""

from pathlib import Path


ROOT = Path(__file__).resolve().parents[1]
RESOURCE_H = ROOT / "Source" / "AgrarianGame" / "AgrarianResourceNode.h"
RESOURCE_CPP = ROOT / "Source" / "AgrarianGame" / "AgrarianResourceNode.cpp"
TDD = ROOT / "Docs" / "TechnicalDesignDocument.md"
ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"

REQUIRED = {
    RESOURCE_H: [
        "TObjectPtr<UAudioComponent> GatheringAudioComponent;",
        "TObjectPtr<USoundBase> GatheringSound;",
        "TObjectPtr<USoundBase> DepletedGatheringSound;",
        "UFUNCTION(NetMulticast, Unreliable)",
        "void MulticastPlayGatheringSound(bool bDepletedAfterGather);",
    ],
    RESOURCE_CPP: [
        "#include \"Components/AudioComponent.h\"",
        "GatheringAudioComponent = CreateDefaultSubobject<UAudioComponent>",
        "GatheringAudioComponent->bAllowSpatialization = true",
        "MulticastPlayGatheringSound(RemainingHarvests <= 0);",
        "AAgrarianResourceNode::MulticastPlayGatheringSound_Implementation",
        "GetNetMode() == NM_DedicatedServer",
        "GatheringAudioComponent->Play();",
    ],
    TDD: [
        "Gathering audio is owned by `AAgrarianResourceNode`",
        "server-authoritative harvests call a multicast placeholder cue",
        "`GatheringSound` and `DepletedGatheringSound`",
    ],
    ROADMAP: [
        "[x] Add gathering sounds.",
    ],
}


def main() -> None:
    missing = []
    for path, snippets in REQUIRED.items():
        text = path.read_text(encoding="utf-8")
        for snippet in snippets:
            if snippet not in text:
                missing.append(f"{path.relative_to(ROOT)} missing {snippet!r}")
    if missing:
        raise SystemExit("FAILED: " + "; ".join(missing))
    print("OK: gathering sound hooks are server-triggered and multicast.")


if __name__ == "__main__":
    main()
