# Unreal generated folders
Binaries/
DerivedDataCache/
Intermediate/
Saved/
.vs/
.vscode/

# Build outputs
Build/
Builds/
BuildArtifacts/
*.sln
*.sln.DotSettings.user
*.VC.db
*.opensdf
*.sdf
*.suo
*.user
*.userosscache
*.sln.docstates

# Logs and local artifacts
*.log
*.tmp
*.cache

# Large terrain/source artifacts stay on DevBox or object storage.
Data/Terrain/Sources/
Data/Terrain/**/*.laz
Data/Terrain/**/*.las
Data/Terrain/**/*.tif
Data/Terrain/**/*.tiff
Data/Terrain/**/*.zip
Data/Terrain/**/*.7z
Data/Terrain/**/*.tar
Data/Terrain/**/*.tar.gz

# OS files
.DS_Store
Thumbs.db
Desktop.ini

# Keep source, config, content, docs, and project files tracked.
