Decide MVP shelter opening scope
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@@ -623,7 +623,9 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
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the craftable `primitive_roof_panel` inventory construction part consumed by
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the craftable `primitive_roof_panel` inventory construction part consumed by
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the primitive shelter recipe; separately placeable modular roofs remain
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the primitive shelter recipe; separately placeable modular roofs remain
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deferred to `0.2.E Permanent Structures`.
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deferred to `0.2.E Permanent Structures`.
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- [ ] Add door/opening if needed.
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- [x] Add door/opening if needed. MVP primitive shelters use an open entrance
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with no interactive door; door actors, locks, permissions, and modular
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openings remain deferred to `0.2.E Permanent Structures`.
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- [x] Add resource cost validation.
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- [x] Add resource cost validation.
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- [x] Add construction interaction.
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- [x] Add construction interaction.
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- [x] Add shelter protection volume.
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- [x] Add shelter protection volume.
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@@ -92,6 +92,9 @@ Early runtime systems should remain small and explicit:
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- The MVP roof piece is `primitive_roof_panel`, a craftable inventory
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- The MVP roof piece is `primitive_roof_panel`, a craftable inventory
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construction part consumed by the primitive shelter recipe rather than an
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construction part consumed by the primitive shelter recipe rather than an
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independently placed roof actor.
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independently placed roof actor.
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- MVP primitive shelters use an open entrance and do not include an
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interactive door. Door actors, locks, ownership permissions, and modular
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openings are deferred to permanent structures.
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- `UAgrarianBuildingPlacementComponent` owns the MVP placement preview. It
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- `UAgrarianBuildingPlacementComponent` owns the MVP placement preview. It
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traces from the player view, snaps to the configured grid, validates distance
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traces from the player view, snaps to the configured grid, validates distance
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and collision, broadcasts Blueprint-readable preview state, and draws a
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and collision, broadcasts Blueprint-readable preview state, and draws a
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@@ -0,0 +1,29 @@
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#!/usr/bin/env python3
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
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TECHNICAL_DESIGN = ROOT / "Docs" / "TechnicalDesignDocument.md"
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def compact(path: Path) -> str:
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return " ".join(path.read_text(encoding="utf-8").split())
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def require(path: Path, text: str) -> None:
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data = compact(path)
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if text not in data:
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raise SystemExit(f"FAIL: {path.relative_to(ROOT)} missing required text: {text}")
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def main() -> None:
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require(ROADMAP, "[x] Add door/opening if needed.")
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require(ROADMAP, "MVP primitive shelters use an open entrance")
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require(ROADMAP, "door actors, locks, permissions, and modular openings remain deferred")
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require(TECHNICAL_DESIGN, "MVP primitive shelters use an open entrance")
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require(TECHNICAL_DESIGN, "Door actors, locks, ownership permissions, and modular openings are deferred")
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print("PASS: MVP shelter door/opening decision is documented.")
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if __name__ == "__main__":
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main()
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