Define baseline walking speed

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2026-05-15 13:07:34 -07:00
parent 9eed8c5483
commit 0400bfe3f7
2 changed files with 92 additions and 2 deletions
+2 -2
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@@ -372,7 +372,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [x] Implement first/third-person camera toggle.
- [x] Implement movement.
- [x] Implement sprinting.
- [ ] Define real-world baseline walking speed.
- [x] Define real-world baseline walking speed. Decision: baseline adult walking speed is `1.4 m/s` (`140 Unreal units/s`), with MVP tuning allowance up to about `1.6 m/s` for brisk walking. Movement speed does not scale with the `4 real hours = 1 in-game day` calendar.
- [ ] Define real-world baseline running speed.
- [ ] Connect movement speed to age, condition, strength, endurance, hunger, thirst, injury, carried weight, and terrain.
- [ ] Implement crouching if needed.
@@ -1465,4 +1465,4 @@ Earliest incomplete foundation items:
Immediate next item:
- [ ] Define real-world baseline walking speed.
- [ ] Define real-world baseline running speed.