Define baseline walking speed
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@@ -372,7 +372,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
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- [x] Implement first/third-person camera toggle.
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- [x] Implement movement.
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- [x] Implement sprinting.
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- [ ] Define real-world baseline walking speed.
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- [x] Define real-world baseline walking speed. Decision: baseline adult walking speed is `1.4 m/s` (`140 Unreal units/s`), with MVP tuning allowance up to about `1.6 m/s` for brisk walking. Movement speed does not scale with the `4 real hours = 1 in-game day` calendar.
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- [ ] Define real-world baseline running speed.
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- [ ] Connect movement speed to age, condition, strength, endurance, hunger, thirst, injury, carried weight, and terrain.
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- [ ] Implement crouching if needed.
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@@ -1465,4 +1465,4 @@ Earliest incomplete foundation items:
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Immediate next item:
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- [ ] Define real-world baseline walking speed.
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- [ ] Define real-world baseline running speed.
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