Add investor demo compatibility launchers

This commit is contained in:
2026-05-14 01:20:00 -07:00
parent 1eb752536c
commit 0a27d9a0b4
4 changed files with 105 additions and 0 deletions
+4
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@@ -147,6 +147,10 @@ Current tooling decisions:
- Windows compiler used by Unreal 5.7: VS 2022 Build Tools MSVC `14.44.35207`. - Windows compiler used by Unreal 5.7: VS 2022 Build Tools MSVC `14.44.35207`.
- Packaged Windows demo wrapper: `Scripts/PackageWindowsDevelopment.bat`. - Packaged Windows demo wrapper: `Scripts/PackageWindowsDevelopment.bat`.
- Current investor demo starts on the Ground Zero terrain map: `/Game/Agrarian/Maps/L_GroundZeroTerrain_Test`. - Current investor demo starts on the Ground Zero terrain map: `/Game/Agrarian/Maps/L_GroundZeroTerrain_Test`.
- Rendering baseline: the project remains DX12-first for future Unreal 5
features, while packaged investor builds include a Windows compatibility
override and launchers so demo machines can start reliably with DX11 if DX12
startup fails.
- Investor-demo release rule: whenever all tracked roadmap items for a version - Investor-demo release rule: whenever all tracked roadmap items for a version
milestone are complete, including minor versions like `.01` or `.6` and major milestone are complete, including minor versions like `.01` or `.6` and major
versions like `1`, build and smoke-test a fresh Windows packaged executable versions like `1`, build and smoke-test a fresh Windows packaged executable
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@@ -0,0 +1,3 @@
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
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@@ -0,0 +1,89 @@
@echo off
setlocal
set "PACKAGE_DIR=%~1"
if "%PACKAGE_DIR%"=="" (
echo Usage: InstallWindowsDemoLaunchers.bat PACKAGE_DIR
exit /b 1
)
if not exist "%PACKAGE_DIR%\AgrarianGame.exe" (
echo Packaged AgrarianGame.exe was not found in:
echo %PACKAGE_DIR%
exit /b 1
)
set "DEFAULT_LAUNCHER=%PACKAGE_DIR%\Start Agrarian Demo.cmd"
set "DX12_LAUNCHER=%PACKAGE_DIR%\Start Agrarian Demo - DX12.cmd"
set "DX11_LAUNCHER=%PACKAGE_DIR%\Start Agrarian Demo - Compatibility DX11.cmd"
set "PREREQ_LAUNCHER=%PACKAGE_DIR%\Install Prerequisites.cmd"
set "README_FILE=%PACKAGE_DIR%\README-Investor-Demo.txt"
> "%DEFAULT_LAUNCHER%" echo @echo off
>> "%DEFAULT_LAUNCHER%" echo cd /d "%%~dp0"
>> "%DEFAULT_LAUNCHER%" echo echo Starting Agrarian investor demo...
>> "%DEFAULT_LAUNCHER%" echo echo.
>> "%DEFAULT_LAUNCHER%" echo "AgrarianGame.exe" -windowed -ResX=1280 -ResY=720
>> "%DEFAULT_LAUNCHER%" echo if errorlevel 1 ^(
>> "%DEFAULT_LAUNCHER%" echo echo.
>> "%DEFAULT_LAUNCHER%" echo echo Agrarian did not start cleanly.
>> "%DEFAULT_LAUNCHER%" echo echo Run "Install Prerequisites.cmd", then try "Start Agrarian Demo - Compatibility DX11.cmd".
>> "%DEFAULT_LAUNCHER%" echo pause
>> "%DEFAULT_LAUNCHER%" echo ^)
> "%DX12_LAUNCHER%" echo @echo off
>> "%DX12_LAUNCHER%" echo cd /d "%%~dp0"
>> "%DX12_LAUNCHER%" echo echo Starting Agrarian investor demo with DX12...
>> "%DX12_LAUNCHER%" echo echo.
>> "%DX12_LAUNCHER%" echo "AgrarianGame.exe" -d3d12 -windowed -ResX=1280 -ResY=720
>> "%DX12_LAUNCHER%" echo if errorlevel 1 ^(
>> "%DX12_LAUNCHER%" echo echo.
>> "%DX12_LAUNCHER%" echo echo DX12 startup failed on this machine/session.
>> "%DX12_LAUNCHER%" echo echo Try "Start Agrarian Demo - Compatibility DX11.cmd".
>> "%DX12_LAUNCHER%" echo pause
>> "%DX12_LAUNCHER%" echo ^)
> "%DX11_LAUNCHER%" echo @echo off
>> "%DX11_LAUNCHER%" echo cd /d "%%~dp0"
>> "%DX11_LAUNCHER%" echo echo Starting Agrarian investor demo with DX11 compatibility mode...
>> "%DX11_LAUNCHER%" echo echo.
>> "%DX11_LAUNCHER%" echo "AgrarianGame.exe" -d3d11 -windowed -ResX=1280 -ResY=720
>> "%DX11_LAUNCHER%" echo if errorlevel 1 ^(
>> "%DX11_LAUNCHER%" echo echo.
>> "%DX11_LAUNCHER%" echo echo Agrarian did not start cleanly in compatibility mode.
>> "%DX11_LAUNCHER%" echo echo Run "Install Prerequisites.cmd" and make sure the entire WindowsDevelopment folder was copied together.
>> "%DX11_LAUNCHER%" echo pause
>> "%DX11_LAUNCHER%" echo ^)
> "%PREREQ_LAUNCHER%" echo @echo off
>> "%PREREQ_LAUNCHER%" echo cd /d "%%~dp0"
>> "%PREREQ_LAUNCHER%" echo set "REDIST=Engine\Extras\Redist\en-us\vc_redist.x64.exe"
>> "%PREREQ_LAUNCHER%" echo if not exist "%%REDIST%%" ^(
>> "%PREREQ_LAUNCHER%" echo echo Required installer was not found:
>> "%PREREQ_LAUNCHER%" echo echo %%CD%%\%%REDIST%%
>> "%PREREQ_LAUNCHER%" echo pause
>> "%PREREQ_LAUNCHER%" echo exit /b 1
>> "%PREREQ_LAUNCHER%" echo ^)
>> "%PREREQ_LAUNCHER%" echo echo Installing Microsoft Visual C++ runtime...
>> "%PREREQ_LAUNCHER%" echo "%%REDIST%%" /install /quiet /norestart
>> "%PREREQ_LAUNCHER%" echo echo.
>> "%PREREQ_LAUNCHER%" echo echo Done. If Windows requested administrator approval, approve it and rerun this if needed.
>> "%PREREQ_LAUNCHER%" echo pause
> "%README_FILE%" echo Agrarian investor demo
>> "%README_FILE%" echo.
>> "%README_FILE%" echo Start with: Start Agrarian Demo.cmd
>> "%README_FILE%" echo.
>> "%README_FILE%" echo Important: copy or keep this entire WindowsDevelopment folder together. AgrarianGame.exe needs the AgrarianGame and Engine folders beside it.
>> "%README_FILE%" echo.
>> "%README_FILE%" echo If the demo does not open, run: Install Prerequisites.cmd
>> "%README_FILE%" echo Then run: Start Agrarian Demo - Compatibility DX11.cmd
>> "%README_FILE%" echo.
>> "%README_FILE%" echo This investor build defaults to the Windows compatibility renderer so it opens reliably across more demo machines and remote sessions.
>> "%README_FILE%" echo The main project remains DX12-first for future Unreal 5 rendering work.
>> "%README_FILE%" echo If you specifically want to test DX12, use: Start Agrarian Demo - DX12.cmd
echo Installed investor demo launchers in:
echo %PACKAGE_DIR%
exit /b 0
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@@ -54,6 +54,15 @@ if not "%PACKAGE_EXIT_CODE%"=="0" (
exit /b %PACKAGE_EXIT_CODE% exit /b %PACKAGE_EXIT_CODE%
) )
call "%PROJECT_DIR%\Scripts\InstallWindowsDemoLaunchers.bat" "%ARCHIVE_DIR%"
set "LAUNCHER_EXIT_CODE=%ERRORLEVEL%"
if not "%LAUNCHER_EXIT_CODE%"=="0" (
echo.
echo Launcher install failed with exit code %LAUNCHER_EXIT_CODE%.
exit /b %LAUNCHER_EXIT_CODE%
)
echo. echo.
echo Package completed successfully. echo Package completed successfully.
echo Archive: %ARCHIVE_DIR% echo Archive: %ARCHIVE_DIR%