Add MVP interaction prompt toggle
This commit is contained in:
@@ -801,7 +801,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
|
||||
- [x] Add HUD. Completed the MVP HUD pass with a separate `bShowMvpHudFrame` top status frame showing Ground Zero context, alive/dead state, health, food, water, and body temperature, while keeping the deeper developer overlay separately toggleable.
|
||||
- [x] Add inventory UI. Promoted the existing compact replicated-inventory HUD panel into the 0.1.N UI pass with `AgrarianToggleInventoryUI`, keeping the MVP inventory surface lightweight while full drag/drop inventory remains later work.
|
||||
- [x] Add crafting UI. Promoted the existing compact crafting HUD panel into the 0.1.N UI pass with `AgrarianToggleCraftingUI`, showing known recipes and ingredient readiness while keeping full crafting menus for later UX expansion.
|
||||
- [ ] Add interaction prompts.
|
||||
- [x] Add interaction prompts. Promoted the existing centered interactable prompt renderer into the 0.1.N UI pass with `AgrarianToggleInteractionPrompts`, keeping prompt text driven by focused interactables.
|
||||
- [ ] Add death/respawn UI.
|
||||
- [ ] Add debug/dev menu.
|
||||
- [ ] Add accessibility basics.
|
||||
|
||||
Reference in New Issue
Block a user