Add MVP skill taxonomy

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2026-05-19 15:32:47 -07:00
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@@ -878,7 +878,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
## 0.1.R Knowledge And Skill Foundation
- [x] Define the MVP separation between knowledge, practical experience, physical stats, tools, and infrastructure. Added `Docs/KnowledgeAndSkillFoundation.md` with a five-part MVP model separating knowledge, practical experience, physical stats, tools, and infrastructure so basic survival remains possible but outcomes improve through understanding, practice, equipment, and durable world improvements.
- [ ] Add a first-pass skill taxonomy for survival, gathering, tool use, crafting, fire, shelter, navigation, first aid, food safety, and weather awareness.
- [x] Add a first-pass skill taxonomy for survival, gathering, tool use, crafting, fire, shelter, navigation, first aid, food safety, and weather awareness. Added the first MVP taxonomy to `Docs/KnowledgeAndSkillFoundation.md`, covering survival, gathering, tool use, crafting, fire, shelter, navigation, first aid, food safety, and weather awareness as non-lockout skill domains that modify risk, quality, speed, yield, readability, and confidence.
- [ ] Define how knowledge affects survival actions: fewer mistakes, safer attempts, better yields, lower injury risk, and more reliable outcomes.
- [ ] Define how practical experience grows through use, repetition, mistakes, and recovery from failure.
- [ ] Add first contextual learning prompts for fire safety, potable water, exposure, shelter placement, injury care, and resource identification.