Decide template variant cleanup path
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@@ -27,10 +27,9 @@ under these folders is removed or refactored:
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- `Source/AgrarianGame/Variant_Combat/`
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- `Source/AgrarianGame/Variant_SideScrolling/`
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The roadmap already tracks a decision on whether to keep or remove current
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Unreal template variants. If those variants are removed, revisit this document
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and remove the StateTree plugin/module dependencies if no Agrarian-specific AI
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code needs them.
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The template variant decision is captured in `Docs/TemplateVariantDecision.md`.
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When those variants are removed, revisit this document and remove the StateTree
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plugin/module dependencies if no Agrarian-specific AI code needs them.
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## Explicitly Not Enabled Yet
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@@ -77,6 +76,5 @@ Keep `StateTree`, `GameplayStateTree`, and `ModelingToolsEditorMode` enabled for
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version `0.01`.
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Do not add additional plugins until a roadmap item requires them. The next
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likely plugin review is the template-variant cleanup item, because that may
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allow the project to remove StateTree dependencies if the template AI code is
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deleted.
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plugin review is the template-variant cleanup item, because that may allow the
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project to remove StateTree dependencies if the template AI code is deleted.
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