Initial Agrarian Unreal project

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2026-05-11 00:26:02 -07:00
commit 15f5cfc0f8
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// Copyright Pacificao. All Rights Reserved.
#include "AgrarianShelterActor.h"
#include "Components/BoxComponent.h"
#include "Components/StaticMeshComponent.h"
AAgrarianShelterActor::AAgrarianShelterActor()
{
bReplicates = true;
Mesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Mesh"));
RootComponent = Mesh;
ProtectionVolume = CreateDefaultSubobject<UBoxComponent>(TEXT("ProtectionVolume"));
ProtectionVolume->SetupAttachment(RootComponent);
ProtectionVolume->SetBoxExtent(FVector(250.0f, 250.0f, 180.0f));
ProtectionVolume->SetCollisionProfileName(TEXT("OverlapAllDynamic"));
}