Expand bandage treatment effects
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@@ -144,10 +144,11 @@ MVP item use is available through `AgrarianUseItem ItemId Quantity`. The command
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routes to the server, extracts the requested stack quantity, applies a
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whitelisted item effect, and restores the stack if the item is not usable yet.
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For the first survival loop, `food` restores hunger, `meat` restores more hunger
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but adds sickness risk because it is raw, and `bandage` reduces injury severity
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with a small health bump. This gives UI item-use work a concrete authority path
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while leaving tools, structures, and future complex consumables blocked until
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they have explicit gameplay rules.
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but adds sickness risk because it is raw, and `bandage` is the MVP treatment
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item: it reduces injury, bleeding, and sprain severity with a small health bump.
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This gives UI item-use work a concrete authority path while leaving tools,
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structures, and future complex consumables blocked until they have explicit
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gameplay rules.
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Dedicated equipment slots are intentionally deferred for the 0.1.E MVP. The
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current `basic_tool` item can remain an inventory item until an implemented
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