Analyze Ground Zero landforms

This commit is contained in:
2026-05-14 06:02:14 -07:00
parent fcb3d18b0c
commit 2344a11519
4 changed files with 406 additions and 2 deletions
+2 -2
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@@ -418,7 +418,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [~] Create playable test map.
- [x] Add terrain base from real elevation data.
- [x] Add first-pass water depth/shoreline handling if applicable.
- [ ] Add first-pass hill, mountain, river, stream, lake, and coastline handling if present in Ground Zero.
- [x] Add first-pass hill, mountain, river, stream, lake, and coastline handling if present in Ground Zero.
- [x] Add source metadata record for the MVP tile.
- [x] Add generated tile metadata record for the MVP tile.
- [x] Verify terrain scale is 1 km x 1 km in Unreal.
@@ -1402,4 +1402,4 @@ Next version .01 priorities:
Immediate next item:
- [ ] Add first-pass hill, mountain, river, stream, lake, and coastline handling if present in Ground Zero.
- [ ] Verify neighboring tile edge coordinates against the registry before multi-tile stitching.