Finish Ground Zero playable map resources
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@@ -38,6 +38,7 @@ space.
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- `/Game/Agrarian/Materials/M_AGR_GZ_Grass_DryCoastal`
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- `/Game/Agrarian/Materials/M_AGR_GZ_Wood_Resource`
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- `/Game/Agrarian/Materials/M_AGR_GZ_Fiber_Resource`
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- `/Game/Agrarian/Materials/M_AGR_GZ_EdiblePlant_Resource`
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- `/Game/Agrarian/Materials/M_AGR_GZ_Stone_Sandstone`
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- `/Game/Agrarian/Materials/M_AGR_GZ_FreshWater`
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@@ -24,7 +24,8 @@ the survival component.
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- Updated `Scripts/setup_ground_zero_demo_map.py` to place deterministic Ground
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Zero resource nodes.
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- Added `Scripts/verify_ground_zero_resources.py` to validate node presence,
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yield item IDs, and remaining harvests.
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yield item IDs, remaining harvests, stable persistence IDs, and readable
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first-pass resource material assignments.
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- Freshwater placement and interaction are covered by
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`Scripts/verify_ground_zero_water_source.py` and
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`Scripts/verify_water_gathering_interaction.py`.
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