Finish Ground Zero playable map resources

This commit is contained in:
2026-05-19 07:34:31 -07:00
parent 861d67b89d
commit 25e20c89c1
7 changed files with 133 additions and 28 deletions
@@ -38,6 +38,7 @@ space.
- `/Game/Agrarian/Materials/M_AGR_GZ_Grass_DryCoastal`
- `/Game/Agrarian/Materials/M_AGR_GZ_Wood_Resource`
- `/Game/Agrarian/Materials/M_AGR_GZ_Fiber_Resource`
- `/Game/Agrarian/Materials/M_AGR_GZ_EdiblePlant_Resource`
- `/Game/Agrarian/Materials/M_AGR_GZ_Stone_Sandstone`
- `/Game/Agrarian/Materials/M_AGR_GZ_FreshWater`
+2 -1
View File
@@ -24,7 +24,8 @@ the survival component.
- Updated `Scripts/setup_ground_zero_demo_map.py` to place deterministic Ground
Zero resource nodes.
- Added `Scripts/verify_ground_zero_resources.py` to validate node presence,
yield item IDs, and remaining harvests.
yield item IDs, remaining harvests, stable persistence IDs, and readable
first-pass resource material assignments.
- Freshwater placement and interaction are covered by
`Scripts/verify_ground_zero_water_source.py` and
`Scripts/verify_water_gathering_interaction.py`.