Persist applied weather debug state
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@@ -122,6 +122,9 @@ bool UAgrarianWeatherProviderSubsystem::ApplySnapshotToGameState(const FAgrarian
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FAgrarianMappedWeatherInputs UAgrarianWeatherProviderSubsystem::MapSnapshotToAgrarianWeatherInputs(const FAgrarianWeatherProviderSnapshot& Snapshot) const
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{
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FAgrarianMappedWeatherInputs MappedInputs;
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MappedInputs.TileId = Snapshot.TileId;
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MappedInputs.Latitude = Snapshot.Latitude;
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MappedInputs.Longitude = Snapshot.Longitude;
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MappedInputs.TemperatureC = Snapshot.CurrentTemperatureC;
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MappedInputs.DailyLowTemperatureC = Snapshot.DailyLowTemperatureC;
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MappedInputs.DailyHighTemperatureC = Snapshot.DailyHighTemperatureC;
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