Implement interaction prompt

This commit is contained in:
2026-05-15 15:43:37 -07:00
parent f508b7d494
commit 3132ed462e
9 changed files with 176 additions and 17 deletions
+2 -2
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@@ -378,7 +378,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [x] Implement crouching and prone movement stances. Decision: `C` toggles crouch at `55%` movement speed and `Z` toggles prone at `25%` movement speed. Gamepad mappings are Right Shoulder for crouch and Left Shoulder for prone. Sprint is disabled while crouched or prone.
- [x] Implement jumping if needed.
- [x] Implement interaction trace.
- [ ] Implement interact prompt.
- [x] Implement interact prompt. Implemented as a local trace-backed HUD prompt using each interactable's `GetInteractionText`, rendered as `[E] <action>` through the Agrarian HUD.
- [ ] Implement basic animation blueprint.
- [x] Implement placeholder character mesh.
- [~] Add replication for player movement and core state.
@@ -1465,4 +1465,4 @@ Earliest incomplete foundation items:
Immediate next item:
- [ ] Implement interact prompt.
- [ ] Implement basic animation blueprint.