Fix MVP menu startup and mouse flow
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@@ -25,8 +25,11 @@ EXPECTED = {
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"EKeys::A",
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"EKeys::D",
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"Selected",
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"Use Left/Right or A/D to choose",
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"Click a card or use Left/Right",
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"GetSelectedCharacterLabel",
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"NativeOnMouseButtonDown",
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"IsPointInside(LocalMousePosition, MaleCardPosition, CardSize)",
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"IsPointInside(LocalMousePosition, FemaleCardPosition, CardSize)",
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],
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"AgrarianGamePlayerController.h": [
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"AgrarianSelectCharacter",
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@@ -17,13 +17,16 @@ EXPECTED = {
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"AgrarianMvpFrontendWidget.cpp": [
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"EAgrarianMvpFrontendScreen::CharacterSelection",
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"DrawCharacterSelection",
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"Choose your first settler",
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"Choose your first pioneer",
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"Young adult male",
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"Young adult female",
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"MVP placeholder landing page",
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"Select the person who will step into Ground Zero.",
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"NativeOnMouseButtonDown",
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"Continue",
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],
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"AgrarianGamePlayerController.cpp": [
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"SetActiveScreen(EAgrarianMvpFrontendScreen::CharacterSelection)",
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"MvpFrontendStartupDelaySeconds",
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],
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"AGRARIAN_DEVELOPMENT_ROADMAP.md": [
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"[x] After splash/startup screens, land on an MVP character selection landing page.",
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@@ -22,6 +22,8 @@ EXPECTED = {
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"SetActiveScreen(EAgrarianMvpFrontendScreen::JoinServer)",
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"Join MVP server",
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"Continue to loading",
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"Back",
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"NativeOnMouseButtonDown",
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],
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"AgrarianGamePlayerController.h": [
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"AgrarianShowMvpScreen",
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@@ -19,7 +19,8 @@ EXPECTED = {
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"SetActiveScreen(EAgrarianMvpFrontendScreen::Loading)",
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"Preparing Ground Zero",
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"Loading terrain, weather, survival state, and server session data.",
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"MVP loading placeholder",
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"Enter Ground Zero",
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"CompleteFrontendFlow",
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"BarSize.X * 0.62f",
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],
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"AgrarianGamePlayerController.cpp": [
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@@ -29,6 +29,17 @@ REQUIRED = {
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"Cherished individuals, Pacificao seed funding, and Lina Family Investment Funds",
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"SlamSeconds",
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"DrawCreditIllustration",
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"GetCreditsSequenceDurationSeconds",
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"Agrarian Startup Credits",
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],
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ROOT / "Source" / "AgrarianGame" / "AgrarianGamePlayerController.h": [
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"MvpFrontendStartupDelaySeconds = 24.25f",
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"ShowMvpFrontend",
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],
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ROOT / "Source" / "AgrarianGame" / "AgrarianGamePlayerController.cpp": [
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"GetWorldTimerManager().SetTimer",
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"ShowMvpFrontend",
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"FInputModeGameAndUI",
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],
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ROOT / "Config" / "DefaultGame.ini": [
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"ProjectVersion=0.1.N-investor.20260518",
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