Add multiplayer latency test plan
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@@ -722,7 +722,9 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
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pickups, resources, campfires, shelters, wildlife, water sources, weather
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exposure zones, and wildlife spawn managers, with the matching relevancy
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strategy documented for Ground Zero multiplayer tests.
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- [ ] Add basic latency testing.
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- [x] Add basic latency testing. Added an MVP latency test plan with clean LAN,
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mild WAN, and rough WAN Unreal packet-simulation profiles plus a Windows
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helper script for the test console commands.
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- [ ] Add disconnect/reconnect handling.
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## 0.1.M Persistence MVP
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