Add craft fire QA gate

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2026-05-19 13:53:00 -07:00
parent 436a5b5ce9
commit 3d8ce85979
3 changed files with 96 additions and 1 deletions
+1 -1
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@@ -858,7 +858,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [x] Can launch server. Added an MVP QA gate for the Linux gameplay host requiring the true dedicated build path or current binary-engine fallback, deployment to `/opt/agrarian/server`, `agrarian-game-server.service` active state, UDP `7777` listener evidence, and Ground Zero map browse evidence.
- [x] Can connect two clients. Added a two-client connection QA gate and Windows helper that checks the packaged client, launches two client instances against the same `play.agrariangame.com:7777` or LAN endpoint, and ties the manual observation steps to the multiplayer latency smoke plan.
- [x] Can gather resources. Added a resource gathering QA gate tied to Ground Zero wood/fiber nodes, server-authoritative resource interaction, replicated harvest depletion, inventory grants, resource persistence coverage, and the natural shelter playable-loop smoke test.
- [ ] Can craft a fire.
- [x] Can craft a fire. Added a craft-fire QA gate tied to `DA_Recipe_Campfire`, the player recipe setup, `BP_Campfire`, replicated campfire lit/fuel state, fire interaction prompts, campfire persistence, and fire-risk QA coverage.
- [ ] Can craft a shelter.
- [ ] Can survive one full day/night cycle.
- [ ] Can die from survival pressure.