Define MVP survival readiness criteria

This commit is contained in:
2026-05-15 00:51:40 -07:00
parent 872aab2ff9
commit 3ef03469b6
3 changed files with 147 additions and 14 deletions
+2 -2
View File
@@ -21,8 +21,8 @@ public:
UPROPERTY(EditAnywhere, BlueprintReadOnly, Replicated, Category = "Agrarian|World")
float WorldHours = 8.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Agrarian|World", meta = (ClampMin = "0.1"))
float GameHoursPerRealMinute = 0.5f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Agrarian|World", meta = (ClampMin = "0.001"))
float GameHoursPerRealMinute = 1.0f / 60.0f;
UPROPERTY(EditAnywhere, BlueprintReadOnly, ReplicatedUsing = OnRep_Weather, Category = "Agrarian|World")
EAgrarianWeatherType Weather = EAgrarianWeatherType::Clear;