Add full day night survival QA gate

This commit is contained in:
2026-05-19 14:00:10 -07:00
parent 0a40d2ae6c
commit 4370924386
4 changed files with 117 additions and 3 deletions
+2 -2
View File
@@ -36,13 +36,13 @@ EXPECTED = {
"SavedPlayer.Inventory = InventoryComponent->Items;",
"int32 UAgrarianPersistenceSubsystem::RestorePlayers",
"SurvivalComponent->ApplySavedState(SavedPlayer->Survival, SavedPlayer->CareHistory);",
"InventoryComponent->Items = SavedPlayer->Inventory;",
"InventoryComponent->RestoreSavedItems(SavedPlayer->Inventory);",
"CapturePlayers(SaveGame);",
"RestoredPlayerCount = RestorePlayers(SaveGame);",
"void UAgrarianPersistenceSubsystem::FindAgrarianPlayers",
"FString UAgrarianPersistenceSubsystem::GetPlayerPersistenceId",
],
"AgrarianGamePlayerController.cpp": [
"const int32 RestoredPlayerCount = Persistence->RestorePlayers(SaveGame);",
"Restored players: %d. Restored actors: %d.",
],
"PersistenceDesignDocument.md": [