Add Agrarian debug HUD

This commit is contained in:
2026-05-11 01:28:50 -07:00
parent 6e7f74986c
commit 474b92b1ee
5 changed files with 115 additions and 6 deletions
+5 -5
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@@ -122,7 +122,7 @@ Open version .01 tasks:
- [ ] Create recipe data assets for campfire, primitive shelter, basic tool, and bandage.
- [ ] Create Blueprint child actors for wood resource, campfire, primitive shelter, and first wildlife species.
- [ ] Place resource nodes, campfire, shelter, and wildlife in the test map.
- [ ] Add a simple HUD/debug display for survival and inventory.
- [x] Add a simple HUD/debug display for survival and inventory.
- [ ] Test gather -> inventory -> craft -> place shelter -> save/load loop.
- [ ] Test wildlife damage/death/harvest loop.
- [ ] Decide whether to keep the current template variants or remove unused starter variants.
@@ -252,7 +252,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [x] Add stat replication.
- [ ] Add stat save/load support.
- [x] Add debug commands for modifying stats.
- [ ] Add HUD display for critical stats.
- [x] Add HUD display for critical stats.
## 1.3 Time, Weather, And Environment Pressure
@@ -437,7 +437,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [ ] Add main menu placeholder.
- [ ] Add join server screen.
- [ ] Add loading screen.
- [ ] Add HUD.
- [x] Add HUD.
- [ ] Add inventory UI.
- [ ] Add crafting UI.
- [ ] Add interaction prompts.
@@ -1086,7 +1086,7 @@ These tracks run across all phases and must not be left as afterthoughts.
- [~] Add gatherable resources.
- [x] Add campfire.
- [x] Add basic crafting.
- [ ] Add basic HUD.
- [x] Add basic HUD.
## Month 3 - Shelter And Persistence
@@ -1178,5 +1178,5 @@ Next version .01 priorities:
- [ ] Place and test the campfire.
- [ ] Place and test the primitive shelter.
- [ ] Place and test the first wildlife Blueprint.
- [ ] Add simple survival/inventory HUD feedback.
- [x] Add simple survival/inventory HUD feedback.
- [ ] Run the first full gather -> craft -> place -> save -> load test.