Verify MVP UI resolution scaling
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@@ -805,7 +805,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
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- [x] Add death/respawn UI. Added a dedicated dead-state MVP panel with last death reason, Ground Zero respawn context, and `AgrarianToggleDeathRespawnUI` while preserving the existing server-authoritative respawn command.
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- [x] Add debug/dev menu. Added a toggleable `bShowDebugDevMenu` HUD panel plus `AgrarianToggleDebugDevMenu`, listing the core MVP frontend, UI, persistence, and recovery commands for tester/admin use.
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- [x] Add accessibility basics. Added runtime MVP UI scaling with `AgrarianSetUiScale 0.75-1.5` and a frontend high-contrast mode with `AgrarianToggleHighContrastUI`, applying scale to the native frontend and HUD text surfaces.
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- [ ] Ensure UI scales on common resolutions.
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- [x] Ensure UI scales on common resolutions. Tightened native MVP frontend sizing around explicit margins, preferred panel dimensions, minimum panel bounds, and verified the layout math across common desktop resolutions and supported UI scale values.
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## 0.1.O MVP Audio And Atmosphere
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