Clean up net cull deprecation warnings
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#!/usr/bin/env python3
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"""Verify replicated world actors no longer use deprecated net cull assignment."""
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
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EXPECTED_SETTERS = {
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"Source/AgrarianGame/AgrarianItemPickup.cpp": "SetNetCullDistanceSquared(FMath::Square(3000.0f));",
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"Source/AgrarianGame/AgrarianResourceNode.cpp": "SetNetCullDistanceSquared(FMath::Square(4500.0f));",
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"Source/AgrarianGame/AgrarianCampfire.cpp": "SetNetCullDistanceSquared(FMath::Square(6000.0f));",
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"Source/AgrarianGame/AgrarianShelterActor.cpp": "SetNetCullDistanceSquared(FMath::Square(6000.0f));",
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"Source/AgrarianGame/AgrarianWildlifeBase.cpp": "SetNetCullDistanceSquared(FMath::Square(6000.0f));",
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"Source/AgrarianGame/AgrarianWaterSource.cpp": "SetNetCullDistanceSquared(FMath::Square(6500.0f));",
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"Source/AgrarianGame/AgrarianWeatherExposureZone.cpp": "SetNetCullDistanceSquared(FMath::Square(6500.0f));",
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"Source/AgrarianGame/AgrarianWildlifeSpawnManager.cpp": "SetNetCullDistanceSquared(FMath::Square(8000.0f));",
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}
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def main() -> None:
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missing: list[str] = []
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for relative_path, setter in EXPECTED_SETTERS.items():
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path = ROOT / relative_path
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text = path.read_text(encoding="utf-8")
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if "NetCullDistanceSquared =" in text:
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missing.append(f"{relative_path} still uses direct NetCullDistanceSquared assignment")
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if setter not in text:
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missing.append(f"{relative_path} missing {setter!r}")
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roadmap_text = ROADMAP.read_text(encoding="utf-8")
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if "[x] Clean up Unreal API deprecation warnings from packaged builds" not in roadmap_text:
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missing.append("roadmap item is not marked complete")
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if "SetNetCullDistanceSquared" not in roadmap_text:
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missing.append("roadmap summary does not mention SetNetCullDistanceSquared")
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if missing:
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raise SystemExit("FAILED: " + "; ".join(missing))
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print("OK: net cull deprecation cleanup uses SetNetCullDistanceSquared across replicated world actors.")
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if __name__ == "__main__":
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main()
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