Add wildlife navigation support
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@@ -334,6 +334,16 @@ Use Unreal Data Assets for designer-facing definitions such as:
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Data Assets should describe content. Server code should enforce gameplay rules.
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### Wildlife Navigation
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MVP wildlife movement is server authoritative. `AAgrarianWildlifeBase` uses an
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AI controller and Unreal navigation when nav data exists: wander targets are
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chosen from reachable nav points, chase/flee targets are projected onto navmesh,
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and movement requests use `MoveToLocation`. If a test map or early generated
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tile has no nav data, wildlife falls back to direct movement input so damage,
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flee, chase, and harvest loops remain functional while map navigation is being
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authored.
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### JSON Metadata
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Use JSON files for external terrain/tile pipeline metadata while the pipeline is
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