Add readable MVP survival object proxies
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@@ -23,6 +23,15 @@ public:
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Agrarian|Pickup")
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TObjectPtr<UStaticMeshComponent> Mesh;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Agrarian|Pickup|Visuals")
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TObjectPtr<UStaticMeshComponent> BundleProxy;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Agrarian|Pickup|Visuals")
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TObjectPtr<UStaticMeshComponent> StrapProxy;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Agrarian|Pickup|Visuals")
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TObjectPtr<UStaticMeshComponent> ItemMarkerProxy;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Agrarian|Pickup")
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FAgrarianItemStack PickupStack;
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