Add readable MVP survival object proxies
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@@ -6,8 +6,11 @@
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#include "AgrarianItemDefinitionAsset.h"
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#include "AgrarianSaveGame.h"
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#include "Components/StaticMeshComponent.h"
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#include "Engine/StaticMesh.h"
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#include "Materials/MaterialInterface.h"
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#include "TimerManager.h"
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#include "Net/UnrealNetwork.h"
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#include "UObject/ConstructorHelpers.h"
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AAgrarianResourceNode::AAgrarianResourceNode()
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{
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@@ -18,6 +21,52 @@ AAgrarianResourceNode::AAgrarianResourceNode()
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RootComponent = Mesh;
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Mesh->SetCollisionProfileName(TEXT("BlockAll"));
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static ConstructorHelpers::FObjectFinder<UStaticMesh> ChamferCubeMesh(TEXT("/Game/Agrarian/Environment/PlaceholderMeshes/SM_AGR_Placeholder_ChamferCube.SM_AGR_Placeholder_ChamferCube"));
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static ConstructorHelpers::FObjectFinder<UStaticMesh> CylinderMesh(TEXT("/Game/Agrarian/Environment/PlaceholderMeshes/SM_AGR_Placeholder_Cylinder.SM_AGR_Placeholder_Cylinder"));
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static ConstructorHelpers::FObjectFinder<UMaterialInterface> WoodMaterial(TEXT("/Game/Agrarian/Materials/M_AGR_GZ_Wood_Resource.M_AGR_GZ_Wood_Resource"));
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static ConstructorHelpers::FObjectFinder<UMaterialInterface> FiberMaterial(TEXT("/Game/Agrarian/Materials/M_AGR_GZ_Fiber_Resource.M_AGR_GZ_Fiber_Resource"));
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if (ChamferCubeMesh.Succeeded())
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{
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Mesh->SetStaticMesh(ChamferCubeMesh.Object);
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Mesh->SetRelativeScale3D(FVector(0.8f, 0.58f, 0.44f));
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}
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if (WoodMaterial.Succeeded())
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{
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Mesh->SetMaterial(0, WoodMaterial.Object);
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}
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ResourceClusterProxy = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("ResourceClusterProxy"));
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ResourceClusterProxy->SetupAttachment(RootComponent);
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ResourceClusterProxy->SetCollisionEnabled(ECollisionEnabled::NoCollision);
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ResourceClusterProxy->SetGenerateOverlapEvents(false);
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if (CylinderMesh.Succeeded())
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{
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ResourceClusterProxy->SetStaticMesh(CylinderMesh.Object);
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}
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if (WoodMaterial.Succeeded())
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{
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ResourceClusterProxy->SetMaterial(0, WoodMaterial.Object);
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}
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ResourceClusterProxy->SetRelativeLocation(FVector(0.0f, -18.0f, 28.0f));
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ResourceClusterProxy->SetRelativeRotation(FRotator(0.0f, 90.0f, 90.0f));
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ResourceClusterProxy->SetRelativeScale3D(FVector(0.12f, 0.12f, 0.7f));
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HarvestableMarkerProxy = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("HarvestableMarkerProxy"));
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HarvestableMarkerProxy->SetupAttachment(RootComponent);
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HarvestableMarkerProxy->SetCollisionEnabled(ECollisionEnabled::NoCollision);
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HarvestableMarkerProxy->SetGenerateOverlapEvents(false);
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if (ChamferCubeMesh.Succeeded())
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{
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HarvestableMarkerProxy->SetStaticMesh(ChamferCubeMesh.Object);
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}
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if (FiberMaterial.Succeeded())
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{
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HarvestableMarkerProxy->SetMaterial(0, FiberMaterial.Object);
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}
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HarvestableMarkerProxy->SetRelativeLocation(FVector(0.0f, 22.0f, 36.0f));
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HarvestableMarkerProxy->SetRelativeScale3D(FVector(0.28f, 0.18f, 0.22f));
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YieldItem.ItemId = TEXT("wood");
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YieldItem.DisplayName = FText::FromString(TEXT("Wood"));
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YieldItem.Quantity = 1;
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