Document resource depletion persistence

This commit is contained in:
2026-05-18 19:20:45 -07:00
parent 188ef7b509
commit 66f523b3be
3 changed files with 16 additions and 1 deletions
@@ -46,12 +46,19 @@ EXPECTED = {
"Resource node persistence is map/tile state",
"captures only resource nodes that exist in the",
],
ROOT / "Docs" / "PersistenceDesignDocument.md": [
"`FAgrarianSavedResourceNode`",
"`ResourceNodeId`, remaining harvest count, and the MVP respawn flag",
"matching map-authored nodes during load",
],
ROOT / "Docs" / "Terrain" / "GroundZeroResourcePass.md": [
"Ground Zero resource actors receive stable `PersistenceNodeId` values",
"resource nodes that exist in the loaded world",
],
ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md": [
"[x] Add resource node persistence.",
"[x] Save resource depletion state if needed.",
"`FAgrarianSavedResourceNode`",
],
}