Add building ghost preview
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#!/usr/bin/env python3
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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HEADER = ROOT / "Source" / "AgrarianGame" / "AgrarianBuildingPlacementComponent.h"
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SOURCE = ROOT / "Source" / "AgrarianGame" / "AgrarianBuildingPlacementComponent.cpp"
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ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
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TECHNICAL_DESIGN = ROOT / "Docs" / "TechnicalDesignDocument.md"
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def compact(path: Path) -> str:
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return " ".join(path.read_text(encoding="utf-8").split())
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def require(path: Path, text: str) -> None:
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data = compact(path)
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if text not in data:
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raise SystemExit(f"FAIL: {path.relative_to(ROOT)} missing required text: {text}")
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def main() -> None:
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require(HEADER, "FAgrarianBuildPreviewUpdatedSignature")
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require(HEADER, "OnBuildPreviewUpdated")
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require(HEADER, "bShowGhostPreview")
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require(HEADER, "GetPlacementPreviewState")
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require(HEADER, "TickComponent")
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require(SOURCE, "DrawDebugBox")
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require(SOURCE, "ValidGhostPreviewColor")
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require(SOURCE, "InvalidGhostPreviewColor")
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require(SOURCE, "OnBuildPreviewUpdated.Broadcast")
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require(ROADMAP, "[x] Add ghost preview.")
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require(TECHNICAL_DESIGN, "green/red wireframe ghost footprint")
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print("PASS: building ghost preview support is present.")
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if __name__ == "__main__":
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main()
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