Document MVP weather sound hooks

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2026-05-19 12:29:19 -07:00
parent 61548d1153
commit 6cad0682ff
4 changed files with 87 additions and 1 deletions
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@@ -316,6 +316,8 @@ because the controller is silent until loops are assigned; placeholder or final
audio can be added by setting the exposed sound properties on the placed
controller or a Blueprint child.
Weather sound requirements are tracked in `Docs/Audio/WeatherSounds.md`.
Player movement audio starts with native footstep placeholders on
`AAgrarianGameCharacter`. The character owns a spatialized
`FootstepAudioComponent` plus assignable walk, sprint, crouch, and prone sound