Add Ground Zero terrain pipeline and playable assets
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@@ -21,7 +21,7 @@ if not exist "%BUILD_BAT%" (
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echo Building AgrarianGameEditor with UnrealBuildTool...
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echo Log: %LOG_FILE%
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call "%BUILD_BAT%" AgrarianGameEditor Win64 Development -Project="%PROJECT_FILE%" -WaitMutex -architecture=x64 > "%LOG_FILE%" 2>&1
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call "%BUILD_BAT%" AgrarianGameEditor Win64 Development -Project="%PROJECT_FILE%" -WaitMutex -architecture=x64 -NoUBA > "%LOG_FILE%" 2>&1
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set "BUILD_EXIT_CODE=%ERRORLEVEL%"
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type "%LOG_FILE%"
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