Add Ground Zero terrain pipeline and playable assets
This commit is contained in:
@@ -10,6 +10,12 @@ PLACEMENTS = [
|
||||
"location": unreal.Vector(650.0, -150.0, 120.0),
|
||||
"rotation": unreal.Rotator(0.0, 15.0, 0.0),
|
||||
},
|
||||
{
|
||||
"label": "AGR_FiberResourceNode_01",
|
||||
"class_path": "/Game/Agrarian/Blueprints/Resources/BP_FiberResourceNode",
|
||||
"location": unreal.Vector(560.0, 140.0, 90.0),
|
||||
"rotation": unreal.Rotator(0.0, -10.0, 0.0),
|
||||
},
|
||||
{
|
||||
"label": "AGR_Campfire_01",
|
||||
"class_path": "/Game/Agrarian/Blueprints/Structures/BP_Campfire",
|
||||
|
||||
Reference in New Issue
Block a user