Add Ground Zero terrain pipeline and playable assets

This commit is contained in:
2026-05-14 00:09:40 -07:00
parent 46d0e080b5
commit 6d25ff690d
77 changed files with 5770 additions and 84 deletions
+9 -1
View File
@@ -8,10 +8,18 @@ EXPECTED_PLACEMENTS = {
"class_path": "/Game/Agrarian/Blueprints/Resources/BP_WoodResourceNode",
"location": unreal.Vector(650.0, -150.0, 120.0),
"properties": {
"remaining_harvests": 6,
"remaining_harvests": 16,
"quantity_per_harvest": 2,
},
},
"AGR_FiberResourceNode_01": {
"class_path": "/Game/Agrarian/Blueprints/Resources/BP_FiberResourceNode",
"location": unreal.Vector(560.0, 140.0, 90.0),
"properties": {
"remaining_harvests": 10,
"quantity_per_harvest": 3,
},
},
"AGR_Campfire_01": {
"class_path": "/Game/Agrarian/Blueprints/Structures/BP_Campfire",
"location": unreal.Vector(900.0, 120.0, 60.0),