Define baseline running speed
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@@ -87,15 +87,15 @@ protected:
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/** Baseline movement speed before sprint, skill, injury, load, and terrain modifiers. */
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Agrarian|Movement", meta = (ClampMin = "0"))
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float WalkSpeed = 500.0f;
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float WalkSpeed = 140.0f;
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/** Short-burst movement speed used by the first sprinting pass. */
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Agrarian|Movement", meta = (ClampMin = "0"))
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float SprintSpeed = 750.0f;
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float SprintSpeed = 550.0f;
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/** Stamina spent each second while sprinting and moving. */
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Agrarian|Movement", meta = (ClampMin = "0"))
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float SprintStaminaCostPerSecond = 18.0f;
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float SprintStaminaCostPerSecond = 28.0f;
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/** Minimum stamina required to start or continue sprinting. */
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Agrarian|Movement", meta = (ClampMin = "0", ClampMax = "100"))
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