Add MVP audio volume sliders
This commit is contained in:
@@ -849,7 +849,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
|
||||
- [x] Add wildlife sounds. Added spatialized wildlife audio hooks with assignable idle, flee/chase, death, and harvest sound slots plus server-triggered multicast playback from authoritative wildlife state changes and harvest events.
|
||||
- [x] Add UI sounds. Added optional 2D confirm, back, selection, and save/quit sound hooks to the MVP frontend widget, with keyboard and mouse actions sharing the same feedback path while remaining silent until UI audio assets are assigned.
|
||||
- [x] Add mix settings. Added MVP audio mix settings for master, ambient, weather, foley, fire, wildlife, and UI buses with conservative investor-build defaults and documentation for future SoundClass/MetaSound replacement.
|
||||
- [ ] Add volume sliders.
|
||||
- [x] Add volume sliders. Added MVP frontend volume sliders for master, ambient, weather, effects, wildlife, and UI levels, with runtime value storage and immediate UI-volume application to frontend feedback sounds while leaving final SoundClass binding for authored audio assets.
|
||||
|
||||
## 0.1.Q MVP QA Gates
|
||||
|
||||
|
||||
Reference in New Issue
Block a user