Update roadmap and build workflow
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@@ -29,7 +29,6 @@
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- [x] Primitive shelter actor is marked as a persistent world actor.
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- [x] Admin/dev console commands added to the Agrarian player controller.
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- [x] Wildlife base actor added with replicated health, simple movement states, and harvesting hooks.
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- [x] Simple debug HUD added for survival and inventory feedback.
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## Next Unreal Editor Tasks
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@@ -43,7 +42,7 @@
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- [ ] Create Blueprint child `BP_AGR_PrimitiveShelter` from `AgrarianShelterActor`.
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- [ ] Assign placeholder meshes to MVP actors.
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- [ ] Place resource nodes and campfire in the test map.
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- [x] Add simple HUD/debug display for survival and inventory.
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- [ ] Add simple HUD/debug display for survival and inventory.
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- [ ] Test gather -> inventory -> campfire loop.
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## Next C++ Foundation Tasks
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