Update roadmap and build workflow

This commit is contained in:
2026-05-13 22:25:43 +00:00
parent 474b92b1ee
commit 7c85a6f91d
6 changed files with 89 additions and 28 deletions
+1 -2
View File
@@ -29,7 +29,6 @@
- [x] Primitive shelter actor is marked as a persistent world actor.
- [x] Admin/dev console commands added to the Agrarian player controller.
- [x] Wildlife base actor added with replicated health, simple movement states, and harvesting hooks.
- [x] Simple debug HUD added for survival and inventory feedback.
## Next Unreal Editor Tasks
@@ -43,7 +42,7 @@
- [ ] Create Blueprint child `BP_AGR_PrimitiveShelter` from `AgrarianShelterActor`.
- [ ] Assign placeholder meshes to MVP actors.
- [ ] Place resource nodes and campfire in the test map.
- [x] Add simple HUD/debug display for survival and inventory.
- [ ] Add simple HUD/debug display for survival and inventory.
- [ ] Test gather -> inventory -> campfire loop.
## Next C++ Foundation Tasks