Document player stats persistence

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2026-05-18 19:13:59 -07:00
parent 1e0d326657
commit 82f60f480b
3 changed files with 69 additions and 1 deletions
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@@ -737,7 +737,10 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
backwards-compatible `PlayerId` plus `FAgrarianSavedPlayerIdentity`, prefer a
valid `APlayerState` network ID when available, and retain safe display/pawn
metadata without storing credentials.
- [ ] Save player stats.
- [x] Save player stats. Player save records capture
`FAgrarianSavedPlayer::Survival`, including health, stamina, exhaustion,
hunger, thirst, body temperature, injury, bleeding, sprain, sickness, death
state, and death reason, then restore through `ApplySavedState`.
- [ ] Save long-term character care history placeholders without applying aging gameplay yet.
- [ ] Save player inventory.
- [x] Save placed structures.