Add Ground Zero biome resources

This commit is contained in:
2026-05-14 06:53:02 -07:00
parent 7ffe3ec978
commit 8d20a90e02
8 changed files with 224 additions and 4 deletions
+13
View File
@@ -8,6 +8,7 @@ WILDLIFE_FOLDER = f"{BLUEPRINT_ROOT}/Wildlife"
WOOD_ITEM_PATH = "/Game/Agrarian/DataAssets/Items/DA_Item_Wood"
FIBER_ITEM_PATH = "/Game/Agrarian/DataAssets/Items/DA_Item_Fiber"
STONE_ITEM_PATH = "/Game/Agrarian/DataAssets/Items/DA_Item_Stone"
MESH_CUBE_PATH = "/Game/LevelPrototyping/Meshes/SM_Cube"
MESH_CYLINDER_PATH = "/Game/LevelPrototyping/Meshes/SM_Cylinder"
@@ -37,6 +38,18 @@ BLUEPRINTS = [
"mesh": MESH_CYLINDER_PATH,
"scale": unreal.Vector(0.8, 0.8, 1.0),
},
{
"asset": "BP_StoneResourceNode",
"folder": RESOURCE_FOLDER,
"parent": unreal.AgrarianResourceNode,
"defaults": {
"yield_item_definition": STONE_ITEM_PATH,
"remaining_harvests": 12,
"quantity_per_harvest": 2,
},
"mesh": MESH_CUBE_PATH,
"scale": unreal.Vector(0.9, 0.75, 0.45),
},
{
"asset": "BP_Campfire",
"folder": STRUCTURE_FOLDER,