Complete early roadmap foundation and calendar helpers

This commit is contained in:
2026-05-15 21:41:37 -07:00
parent 6cd6729b7b
commit 8ee1f83b16
80 changed files with 3354 additions and 157 deletions
+3 -3
View File
@@ -31,7 +31,7 @@ def main():
crouch_action = load("/Game/Input/Actions/IA_Crouch")
prone_action = load("/Game/Input/Actions/IA_Prone")
context = load("/Game/Input/IMC_Default")
character_bp = load("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter")
character_bp = load("/Game/Agrarian/Blueprints/Characters/BP_AgrarianPlayerCharacter")
character_cdo = unreal.get_default_object(character_bp.generated_class())
missing = []
@@ -45,9 +45,9 @@ def main():
missing.append(f"missing mapping {action.get_name()} -> {key_name}")
if character_cdo.get_editor_property("CrouchAction") != crouch_action:
missing.append("BP_ThirdPersonCharacter CrouchAction is not IA_Crouch")
missing.append("BP_AgrarianPlayerCharacter CrouchAction is not IA_Crouch")
if character_cdo.get_editor_property("ProneAction") != prone_action:
missing.append("BP_ThirdPersonCharacter ProneAction is not IA_Prone")
missing.append("BP_AgrarianPlayerCharacter ProneAction is not IA_Prone")
for property_name, expected in STANCE_DEFAULTS.items():
actual = float(character_cdo.get_editor_property(property_name))