Load world state on server start
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@@ -771,7 +771,9 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
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authoritative repeating autosave timer from `ServerAutoSaveIntervalSeconds`
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and calls `SaveCurrentWorld`, with `0` disabling the MVP timer.
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- [x] Add manual admin save command.
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- [ ] Add load-on-server-start.
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- [x] Add load-on-server-start. `AAgrarianGameGameMode` now registers MVP
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persistent actor classes and, when `bLoadWorldOnServerStart` is enabled,
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loads the current world on authoritative `BeginPlay` if a save exists.
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- [ ] Add initial tile registry persistence for Ground Zero.
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- [ ] Add backup-before-save option.
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- [ ] Add recovery plan for corrupted save.
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