Update investor demo to 0.1.L
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<div class="wrap">
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<div class="header">
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<h1>Agrarian Investor Roadmap Update</h1>
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<p>May 18, 2026 - Windows investor demo v0.1.K baseline, roadmap current through the wildlife prototype.</p>
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<p>May 18, 2026 - Windows investor demo v0.1.L baseline, roadmap current through basic multiplayer hardening.</p>
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</div>
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<div class="section">
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<div class="grid">
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<div class="tile"><strong>Startup Presentation</strong>Cinematic startup credits now play during the demo startup flow.</div>
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<div class="tile"><strong>Fire System</strong>Campfires support fuel, extinguishing, smoke placeholder, persistence, and weather interaction.</div>
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<div class="tile"><strong>Investor Build</strong>Windows investor demo package was rebuilt successfully for v0.1.K.</div>
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<div class="tile"><strong>Investor Build</strong>Windows investor demo metadata is current for v0.1.L; final packaging is pending the restored Windows build VM.</div>
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<div class="tile"><strong>Roadmap Direction</strong>Realism, scalable graphics tiers, and fire-spread gameplay are now explicitly tracked.</div>
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</div>
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</div>
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<li><span class="status">0.1.I</span> Shelter building completed: kit-based primitive shelter placement, ghost preview, wall/roof inputs, open entrance decision, and damage/deconstruction placeholder.</li>
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<li><span class="status">0.1.J</span> Injury and basic survival consequences completed: bleeding, sprain movement penalty, treatment item, death state, MVP respawn, corpse/backpack decision, and replicated death feedback.</li>
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<li><span class="status">0.1.K</span> Wildlife prototype completed: MVP species, base pawn, wander/flee/aggression, health/damage, harvesting, meat/hide resources, spawn manager, replication, and performance limits.</li>
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<li><span class="status">0.1.L</span> Basic multiplayer hardening.</li>
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<li><span class="status">0.1.L</span> Basic multiplayer hardening completed: dedicated server target/bootstrap, server travel flow, replicated session foundations, network relevancy rules, latency test plan, and disconnect/reconnect snapshots.</li>
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<li><span class="status">0.1.M</span> Persistence MVP completion.</li>
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<li><span class="status">0.1.N</span> MVP UI/UX, including character selection.</li>
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<li><span class="status">0.1.O</span> Audio, atmosphere, and fire-risk expansion.</li>
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<h2>Build Reference</h2>
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<ul>
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<li>Latest roadmap baseline: realistic visuals, optional ray tracing, fire spread follow-up, and shelter MVP are tracked.</li>
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<li>Latest packaged investor demo baseline: <strong>Investor Demo v0.1.K - Build 2026.05.18</strong>.</li>
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<li>Latest investor demo metadata baseline: <strong>Investor Demo v0.1.L - Build 2026.05.18</strong>.</li>
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<li>Demo package path on the build share: <strong>Builds/WindowsDevelopment</strong>.</li>
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</ul>
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<p class="small">Prepared for investor-facing review. This is a roadmap and status summary, not a final art-quality claim.</p>
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