Add MVP resource respawn rules
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@@ -41,6 +41,19 @@ The map now contains:
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These counts include the original demo wood and fiber nodes so the first player
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path remains intact while expanding the broader tile resource layer.
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## Respawn Rules
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MVP respawn rules separate renewable surface resources from nonrenewable stone:
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- Wood nodes respawn after `900` seconds once fully depleted.
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- Fiber nodes respawn after `600` seconds once fully depleted.
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- Edible plant nodes respawn after `1200` seconds once fully depleted.
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- Stone nodes do not respawn in the MVP.
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Respawn restores the node to its configured `MaxHarvests` value and re-enables
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visibility/collision through the same replicated depletion state used by
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gathering.
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## Follow-Up
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Future passes should replace the prototype meshes with real coastal scrub,
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