Add MVP resource respawn rules

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2026-05-17 16:26:31 -07:00
parent fa9d1835f9
commit a5ec210cd8
12 changed files with 199 additions and 9 deletions
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@@ -41,6 +41,19 @@ The map now contains:
These counts include the original demo wood and fiber nodes so the first player
path remains intact while expanding the broader tile resource layer.
## Respawn Rules
MVP respawn rules separate renewable surface resources from nonrenewable stone:
- Wood nodes respawn after `900` seconds once fully depleted.
- Fiber nodes respawn after `600` seconds once fully depleted.
- Edible plant nodes respawn after `1200` seconds once fully depleted.
- Stone nodes do not respawn in the MVP.
Respawn restores the node to its configured `MaxHarvests` value and re-enables
visibility/collision through the same replicated depletion state used by
gathering.
## Follow-Up
Future passes should replace the prototype meshes with real coastal scrub,