Add MVP resource respawn rules
This commit is contained in:
@@ -33,6 +33,9 @@ BLUEPRINTS = [
|
||||
"yield_item_definition": WOOD_ITEM_PATH,
|
||||
"remaining_harvests": 16,
|
||||
"quantity_per_harvest": 2,
|
||||
"respawns_for_mvp": True,
|
||||
"respawn_delay_seconds": 900.0,
|
||||
"max_harvests": 16,
|
||||
},
|
||||
"mesh": MESH_CUBE_PATH,
|
||||
"scale": unreal.Vector(1.0, 1.0, 1.5),
|
||||
@@ -45,6 +48,9 @@ BLUEPRINTS = [
|
||||
"yield_item_definition": FIBER_ITEM_PATH,
|
||||
"remaining_harvests": 10,
|
||||
"quantity_per_harvest": 3,
|
||||
"respawns_for_mvp": True,
|
||||
"respawn_delay_seconds": 600.0,
|
||||
"max_harvests": 10,
|
||||
},
|
||||
"mesh": MESH_CYLINDER_PATH,
|
||||
"scale": unreal.Vector(0.8, 0.8, 1.0),
|
||||
@@ -57,6 +63,9 @@ BLUEPRINTS = [
|
||||
"yield_item_definition": STONE_ITEM_PATH,
|
||||
"remaining_harvests": 12,
|
||||
"quantity_per_harvest": 2,
|
||||
"respawns_for_mvp": False,
|
||||
"respawn_delay_seconds": 1800.0,
|
||||
"max_harvests": 12,
|
||||
},
|
||||
"mesh": MESH_CUBE_PATH,
|
||||
"scale": unreal.Vector(0.9, 0.75, 0.45),
|
||||
@@ -69,6 +78,9 @@ BLUEPRINTS = [
|
||||
"yield_item_definition": FOOD_ITEM_PATH,
|
||||
"remaining_harvests": 8,
|
||||
"quantity_per_harvest": 1,
|
||||
"respawns_for_mvp": True,
|
||||
"respawn_delay_seconds": 1200.0,
|
||||
"max_harvests": 8,
|
||||
},
|
||||
"mesh": MESH_CYLINDER_PATH,
|
||||
"scale": unreal.Vector(0.65, 0.65, 0.85),
|
||||
|
||||
Reference in New Issue
Block a user