Add MVP audio mix settings
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
[/Script/AgrarianGame.AgrarianAudioMixSettings]
|
||||
MasterVolume=1.0
|
||||
AmbientVolume=0.70
|
||||
WeatherVolume=0.75
|
||||
FoleyVolume=0.80
|
||||
FireVolume=0.85
|
||||
WildlifeVolume=0.70
|
||||
UiVolume=0.65
|
||||
|
||||
[AgrarianAudioMix.Buses]
|
||||
Master=Global output gain for all client-side audio.
|
||||
Ambient=Biome beds, distant coastal texture, day/night insects, and non-weather environmental loops.
|
||||
Weather=Rain, wind, storm, and future thunder layers.
|
||||
Foley=Footsteps, gathering, item handling, crafting, and other player/object touch sounds.
|
||||
Fire=Campfire loops, ignition, extinguish, suppression, and future large-fire layers.
|
||||
Wildlife=Wildlife idle, flee, death, harvest, and future animal calls.
|
||||
Ui=Frontend, pause, selection, confirmation, warning, and save/quit feedback.
|
||||
Reference in New Issue
Block a user