Add MVP network relevancy rules
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@@ -224,6 +224,18 @@ Near-term rules:
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- not replicated as gameplay actors: static terrain package files and large
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tile metadata payloads.
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MVP actor cull distances:
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- item pickups: 30 meters;
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- resource nodes: 45 meters;
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- campfires, shelters, and wildlife: 60 meters;
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- water sources and weather exposure zones: 65 meters;
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- wildlife spawn managers: 80 meters.
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These are intentionally conservative prototype values. They prevent the first
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Ground Zero multiplayer test from replicating every interactable to every
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client while still keeping nearby survival objects responsive.
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Future rules should align with World Partition, tile boundaries, settlement
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density, and player population.
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