Document stone resource support

This commit is contained in:
2026-05-17 15:51:54 -07:00
parent 5fc6a61176
commit d69311363d
3 changed files with 98 additions and 1 deletions
+12
View File
@@ -415,6 +415,18 @@ Use Unreal Data Assets for designer-facing definitions such as:
Data Assets should describe content. Server code should enforce gameplay rules.
### Gatherable Resources
The 0.1.F resource baseline uses `AAgrarianResourceNode` for simple gatherable
world resources. Wood, fiber, and stone each have item definitions, resource
Blueprints, deterministic Ground Zero placements, replicated remaining harvest
counts, and bare-hand gathering through the shared interaction path.
Stone specifically is represented by `DA_Item_Stone` and
`BP_StoneResourceNode`. Ground Zero includes stone nodes in slope, exposed
terrain, and valley-edge positions so primitive tools, campfires, and early
construction recipes have an in-world source instead of relying on debug grants.
### Wildlife Navigation
MVP wildlife movement is server authoritative. `AAgrarianWildlifeBase` uses an