Remove unused Unreal starter variants
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@@ -1,9 +1,8 @@
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
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SimpleMapName=/Game/Agrarian/Maps/L_GroundZeroTerrain_Test
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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