Add shelter damage placeholder

This commit is contained in:
2026-05-18 11:19:10 -07:00
parent 01d439c415
commit e75ee716e0
5 changed files with 203 additions and 2 deletions
@@ -0,0 +1,42 @@
#!/usr/bin/env python3
from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
HEADER = ROOT / "Source" / "AgrarianGame" / "AgrarianShelterActor.h"
SOURCE = ROOT / "Source" / "AgrarianGame" / "AgrarianShelterActor.cpp"
ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
TECHNICAL_DESIGN = ROOT / "Docs" / "TechnicalDesignDocument.md"
def compact(path: Path) -> str:
return " ".join(path.read_text(encoding="utf-8").split())
def require(path: Path, text: str) -> None:
data = compact(path)
if text not in data:
raise SystemExit(f"FAIL: {path.relative_to(ROOT)} missing required text: {text}")
def main() -> None:
require(HEADER, "public AActor, public IAgrarianPersistentStateProvider")
require(HEADER, "MaxStructureHealth")
require(HEADER, "CurrentStructureHealth")
require(HEADER, "ApplyStructureDamage")
require(HEADER, "RepairStructure")
require(HEADER, "Deconstruct")
require(HEADER, "GetStructureHealthRatio")
require(HEADER, "IsStructureDamaged")
require(SOURCE, "DOREPLIFETIME(AAgrarianShelterActor, MaxStructureHealth)")
require(SOURCE, "DOREPLIFETIME(AAgrarianShelterActor, CurrentStructureHealth)")
require(SOURCE, "TakeDamage")
require(SOURCE, "current_structure_health")
require(SOURCE, "max_structure_health")
require(SOURCE, "Destroy()")
require(ROADMAP, "[x] Add deconstruction or damage placeholder.")
require(TECHNICAL_DESIGN, "version 0.1 structure damage placeholder")
print("PASS: shelter damage and deconstruction placeholder is present.")
if __name__ == "__main__":
main()