Verify fresh checkout opens

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2026-05-14 14:05:30 -07:00
parent 0173b3426a
commit e9c4ed4c9a
+8 -4
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@@ -177,7 +177,7 @@ Remaining version 0.01 cleanup before moving deeper into new gameplay:
- [x] Implement quiesced VM backup job for Windows-Builder and Ubuntu-Codex. - [x] Implement quiesced VM backup job for Windows-Builder and Ubuntu-Codex.
- [x] Create repeatable dedicated server build instructions. - [x] Create repeatable dedicated server build instructions.
- [x] Finish required plugin documentation. - [x] Finish required plugin documentation.
- [ ] Confirm the project opens cleanly from a fresh checkout, not just the current working share. - [x] Confirm the project opens cleanly from a fresh checkout, not just the current working share.
- [ ] Organize `Content/Agrarian/` folders and move starter/prototype assets into clearly named locations. - [ ] Organize `Content/Agrarian/` folders and move starter/prototype assets into clearly named locations.
- [ ] Launch near-term MVP map-tile serving cloud VM. - [ ] Launch near-term MVP map-tile serving cloud VM.
- [ ] Define MVP day/night length, survival pressure target, success loop, failure conditions, and closed-test readiness criteria. - [ ] Define MVP day/night length, survival pressure target, success loop, failure conditions, and closed-test readiness criteria.
@@ -217,7 +217,7 @@ Goal: Prepare the project so all future development is controlled, recoverable,
- [x] Document required plugins. - [x] Document required plugins.
- [x] Disable unneeded plugins. - [x] Disable unneeded plugins.
- [x] Confirm project compiles from a clean checkout. - [x] Confirm project compiles from a clean checkout.
- [ ] Confirm project opens from a clean checkout. - [x] Confirm project opens from a clean checkout.
Current tooling decisions: Current tooling decisions:
@@ -603,6 +603,8 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
## 1.14 MVP UI And UX ## 1.14 MVP UI And UX
- [ ] Add main menu placeholder. - [ ] Add main menu placeholder.
- [ ] After splash/startup screens, land on an MVP character selection landing page.
- [ ] Let players choose a realistic young adult male or female character with average proportions for the MVP.
- [ ] Add join server screen. - [ ] Add join server screen.
- [ ] Add loading screen. - [ ] Add loading screen.
- [~] Add HUD. - [~] Add HUD.
@@ -1395,6 +1397,8 @@ The first playable MVP is not complete until:
- [ ] Injury or damage can create meaningful risk. - [ ] Injury or damage can create meaningful risk.
- [~] At least one wildlife system exists. - [~] At least one wildlife system exists.
- [ ] Inventory works and replicates. - [ ] Inventory works and replicates.
- [ ] Startup flow reaches a character selection landing page after splash/startup screens.
- [ ] Player can select a realistic young adult male or female character with average proportions before entering the MVP world.
- [ ] Server restart preserves core state. - [ ] Server restart preserves core state.
- [ ] The game communicates what to do without hand-holding too much. - [ ] The game communicates what to do without hand-holding too much.
- [ ] The experience feels like the beginning of Agrarian, not a generic survival template. - [ ] The experience feels like the beginning of Agrarian, not a generic survival template.
@@ -1419,7 +1423,7 @@ Earliest incomplete foundation items:
- [x] Implement quiesced VM backup job for Windows-Builder and Ubuntu-Codex. - [x] Implement quiesced VM backup job for Windows-Builder and Ubuntu-Codex.
- [x] Create repeatable dedicated server build instructions. - [x] Create repeatable dedicated server build instructions.
- [x] Finish required plugin documentation. - [x] Finish required plugin documentation.
- [ ] Confirm project opens cleanly from a fresh checkout. - [x] Confirm project opens cleanly from a fresh checkout.
- [ ] Create the core design document. - [ ] Create the core design document.
- [ ] Create the technical design document. - [ ] Create the technical design document.
- [ ] Create the multiplayer/networking design document. - [ ] Create the multiplayer/networking design document.
@@ -1434,4 +1438,4 @@ Earliest incomplete foundation items:
Immediate next item: Immediate next item:
- [ ] Confirm project opens cleanly from a fresh checkout. - [ ] Decide whether to keep current Unreal template variants or remove unused starter variants.